Editing Timeline

The timeline is the working surface where clips are arranged in sequence and in layers.

What this is about

A timeline is not just a canvas, it is documentation. Track order that follows a convention — dialogue at the bottom, effects above, music on top, graphics on their own video layers — lets a sound editor or a colleague read the project in minutes instead of reverse-engineering it. Named markers, colour-coded clips and locked layers do the same job. On projects with several versions, this discipline is the difference between duplicating a sequence safely and discovering later that two edits drifted apart unnoticed.

A term only helps when everyone on set means the same thing by it — so what follows is how it is used, not a dictionary definition.

What runs differently here

Where this differs from the general case:

  • Keep a fixed track convention: dialogue low, effects above, music on top, graphics separate
  • Duplicate the sequence before any large change and date the copy — undo history is not a backup
  • Markers with real text beat coloured flags nobody can decode two weeks later

With TillyGen

Feedback collected in TillyGen with timecode maps straight onto positions in the timeline, so a note becomes a task an editor can find.

Change one constraint and the consequences travel through the whole plan: affected shots are flagged, the call sheet is regenerated, and nobody keeps working from yesterday's version.

Frequently asked

How many tracks should a project use?

As many as the structure needs and no more. A consistent, documented layout matters far more than keeping the track count low.

How long does it take to get started with TillyGen?

A first project takes under an hour to set up. There is no configuration phase in which templates and fields have to be defined before the tool produces anything.

Can the results be exported?

Yes — as PDF for the crew, CSV for downstream systems and through the API for anything automated. The plan stays the source; the exports are views of it.