Shot
A shot is a continuous run of the camera without a cut — the smallest building block a film is planned and edited in.
What this is about
In planning, a shot has an address: scene number plus shot letter, a size like wide or close, an angle and often a movement. The rows of the shot list are shots; storyboard panels are shots; the slate ties every take to one. Crews discuss length and purpose per shot — what must this one deliver for the cut — because a shot without a job in the edit is a candidate for deletion when the day tightens.
A term only helps when everyone on set means the same thing by it — so what follows is how it is used, not a dictionary definition.
What runs differently here
Where this differs from the general case:
- Shot, take and setup nest: one shot may need many takes, one setup may host several shots.
- Size, angle, movement and content describe a shot completely enough to plan it.
- In the edit, shot also names the finished piece between two cuts; context decides which meaning applies.
With TillyGen
Shots are the atoms of TillyGen: every row in the shot list is one, and storyboard and schedule reference them by number.
Change one constraint and the consequences travel through the whole plan: affected shots are flagged, the call sheet is regenerated, and nobody keeps working from yesterday's version.
Frequently asked
What is the difference between a shot and a scene?
A scene is story space — one place, one time. A shot is camera space — one continuous recording. Scenes are made out of shots.
How long does it take to get started with TillyGen?
A first project takes under an hour to set up. There is no configuration phase in which templates and fields have to be defined before the tool produces anything.
Can the results be exported?
Yes — as PDF for the crew, CSV for downstream systems and through the API for anything automated. The plan stays the source; the exports are views of it.