Sound Designer
Sound design builds the world the picture only implies.
What this is about
Half of what an audience believes about a film, it hears. Post audio can build atmospheres from nothing, but the recordings that anchor them — the room, the props, the voice — exist only if the shoot planned to capture them.
Every department needs the same plan in a different view. That is exactly where document collections fail: they only ever serve one perspective well.
What runs differently here
In planning terms, that means:
- A minute of room tone per location is the cheapest recording of the production and the one most often missing
- Wild tracks of the real props and doors beat any library sound that has to be bent into matching
- M&E versions for international delivery need effects and dialogue on separate tracks from day one
What the plan has to deliver
A production plan is useful to this role when it provides the following:
- A minute of silence per location as a schedule item
- Wild tracks of signature props listed like shots
- Dialogue, atmos and effects separated from the recording on
- A scene list that marks what the sound layer carries
Common pitfalls
What most often goes wrong in practice:
- Wrapping a location without recording its silence
- Treating ADR as a rescue instead of a scheduled step
With TillyGen
TillyGen puts sound requirements — room tone, wild tracks, quiet minutes — on the schedule as items, not as hopes.
Change one constraint and the consequences travel through the whole plan: affected shots are flagged, the call sheet is regenerated, and nobody keeps working from yesterday's version.
Frequently asked
What should every shoot capture for post sound?
Room tone per location, wild tracks of the signature props, and dialogue recorded without music playback underneath. All three cost minutes on set and save days in post.
Can weak dialogue recordings be repaired later?
Up to a point. Denoising trades noise for artifacts, and ADR replaces not just the sound but the performance of the take. Avoiding the damage is cheaper than repairing it.
When should sound design join the project?
At the storyboard. That is where it is decided which moments are told through sound — and what the shoot has to record for them while it still only costs minutes.
How long does it take to get started with TillyGen?
A first project takes under an hour to set up. There is no configuration phase in which templates and fields have to be defined before the tool produces anything.
Can the results be exported?
Yes — as PDF for the crew, CSV for downstream systems and through the API for anything automated. The plan stays the source; the exports are views of it.